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Programming Guide

  • Installation
  • Writing a pyglet application
  • Windowing
  • Keyboard input
  • Mouse input
  • Controller & Joystick input
  • Images and Sprites
  • Displaying text
  • Playing Sound and Video
  • Drawing Shapes
  • 3D Models and Scenes
  • Application resources
  • Shaders and Rendering
  • Event dispatching & handling
  • Simple Widgets & GUI
  • Keeping track of time
  • Creating a rendering context
  • The OpenGL interface
  • OpenGL ES
  • Matrix and Vector Math
  • The application event loop
  • In-depth game example
  • Runtime Options
  • Debugging tools
  • Migrating from pyglet 2.1 to pyglet 3.0
  • Pyodide Integration

API Reference

  • pyglet
  • pyglet.app
  • pyglet.clock
  • pyglet.display
  • pyglet.customtypes
  • pyglet.enums
  • pyglet.event
  • pyglet.font
  • pyglet.graphics
  • pyglet.gui
  • pyglet.image
  • pyglet.info
  • pyglet.input
  • pyglet.math
  • pyglet.media
  • pyglet.resource
  • pyglet.sprite
  • pyglet.shapes
  • pyglet.text
  • pyglet.window

External Resources

  • Related Documentation
  • Projects using pyglet

Development Guide

  • Contributing
  • Development environment
  • Documentation and Type Hints
  • Testing pyglet
  • Making a pyglet release
  • OpenGL Interface Implementation
  • ctypes Wrapper Generation
  • wraptypes
  • Media manual
  • Media logging manual
pyglet
  • Index

Index – B

  • b (Ellipse attribute)
    • (Mat3 attribute)
    • (Mat4 attribute)
  • backend (Options attribute)
  • BaseMaterialGroup (class in pyglet.model)
  • Batch (class in pyglet.graphics.draw)
  • batch (Model property)
    • (ShapeBase attribute)
    • (Sprite property)
    • (TextLayout property)
  • batches (Group property)
  • begin_update() (TextLayout method)
  • BezierCurve (class in pyglet.shapes)
  • BGR (ComponentFormat attribute)
  • BGRA (ComponentFormat attribute)
  • bind() (UniformBlock method)
    • (VertexArrayBinding method)
    • (VertexArrayProtocol method)
  • bind_into() (IndexStream method)
    • (Stream method)
  • bind_num (UniformBlockDesc attribute)
  • bind_vao() (InstancedIndexedVertexDomain method)
    • (InstancedVertexDomain method)
    • (VertexDomain method)
  • binding (Sampler attribute)
    • (UniformBlock attribute)
  • binding_exists() (UBOBindingManager method)
  • BLACK (Weight attribute)
  • blend_mode (Sprite property)
  • BlendFactor (class in pyglet.enums)
  • BlendOp (class in pyglet.enums)
  • blit() (CompressedImageData method)
    • (ImageData method)
  • BOLD (Weight attribute)
  • border_color (BorderedRectangle attribute)
  • BorderedRectangle (class in pyglet.shapes)
  • bottom (TextLayout property)
  • Box (class in pyglet.shapes)
  • Buffer (in module pyglet.customtypes)
  • buffer_attributes (VertexDomain attribute)
  • Button (class in pyglet.input)
  • buttons_string() (in module pyglet.window.mouse)

© Copyright 2006-2008, Alex Holkner. 2008-2026 pyglet contributors.

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